PewPewPew 2




PewPewPew 2 officially released on February 16, 2024:

There are 2 versions of the app available on Google’s PlayStore:

  1. PewPewPew 2: You-No-Pay Edition
  2. PewPewPew 2: Supporter Edition

They are functionally the same, with the Supporter Edition removing ads and added a couple options.

Some of the features of PewPewPew 2 include:

  • Support for folding phones
    (Pixel Fold users rotate to portrait)
  • Share button at the scoreboard to show all your friends how much of a winner you are
  • Scoreboard tracks modifiers so scores can be compared fairly
  • Two game modes: Classic PewPewPew & Arcade
  • Leveling “Pewer”
  • Homing Pews
  • Autofire toggle

It’s not hard to find a more polished game on the PlayStore, but it’s next to impossible to a game that doesn’t play video ads every few minutes, or get you to buy coins & gems to unlock more of the game.

PewPewPew2: You-No-Pay Edition, has a small banner ad at the bottom of the screen that’s easy to ignore and does not interfere with your game.

I began development of this game with 2 purposes:

  1. Create the “PewPewPew” I wanted to make
The original Pew Pew Pew was a project for class
We had to design a game that met some basic criteria, and using MIT's App Inventor.

I enjoyed the experience, but felt limited by the project deadline and the limitations of App Inventor, which I will say is a wonderful program to get started in the basics of programming. It's also able to generate an app bundle that can be uploaded to the store . . . which I did with PewPewPew.

As impressive as App Inventor was, after graduation, I had wondered what I could do with real development software, and no project deadline.

So after work, I began learning C# and how to use it with Unity.

  1. Make a game I wanted to play
Modern mobile gaming isn’t as enjoyable as it used to be.
There are many well written, quality, fun games on mobile, that are ruined by the amount of ads, or constant nagging to purchase items to continue the game.  There are so many ads that you can't even really get into the game.

When they're not playing ads, they're trying to get you to buy gems, coins, crystals, or whatever so you can unlock either more of the game, or something you'll need to get past the next level.

I work a full-time job, so this game is not connected to my livelihood.  
The disadvantage may be that I can't focus as much time and energy on the development of PewPewPew 2, but the advantage is that I don't have to ruin the game to try to make enough money to live off it. 

If you have an android device, give the free version a try.

If you like it, great! If not, that’s fine too.

There will still continue to be occasional updates.

Thanks for checking out PewPewPew 2